RunGML
A downloadable library
Download NowName your own price
RunGML is a runtime scripting language embedded in GameMaker Language. It has a Lisp-like structure of nested lists, with a JSON-compatible syntax. It is a replacement for GameMaker's obsoleted execute_string function, and then some.
You can use it to:
- Debug your code
- Provide modding support
- Add secret content from encrypted files
- Make arbitrary changes to your game while it runs
In addition to the RunGML language definition and interpreter, this library also includes:
- An interactive console
- A template object with events pre-defined to execute RunGML programs
- A test room, test object, and example programs to demonstrate basic functionality
- Thorough documentation that can be accessed using
"help"or"manual".
For more information on how to get started using these tools, see:
Download
Download NowName your own price
Click download now to get access to the following files:
RunGML.yymps 73 kB
Version 1.0.4
