Update (2024-05-22)
Panomino » Devlog
- Added a new consumable to the shop (Gravity)
- Increased the price of consumables (10 -> 15)
- Added dust particles when tiles fall from a Pop
- Prevented falling tiles from replacing others
- Added a choice of three game modes with different starting decks
- Added a slider to set starting difficulty level (0-20)
- Added a settings menu (just cloud stuff for now)
- Added a controls menu
- Added new music for menus
- Added a pixel to the letter 'a' (so fancy!)
- Added a visual indicator for the draw pile
- Changed preview sprite for empty draw pile to clarify that the deck is shuffling
- Made purple tiles more visible
Files
Panomino_2024_5_22.zip 42 MB
May 22, 2024
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Panomino
The rogue-like deck-building falling-block puzzle-game
Status | In development |
Author | Snail Dream |
Genre | Puzzle, Card Game |
Tags | 2D, Atmospheric, Casual, Deck Building, Pixel Art, Roguelike, Singleplayer, Tetris |
More posts
- Update (2024-07-14)Jul 14, 2024
- Update (2024-07-13)Jul 13, 2024
- Bosses (2024-07-05)Jul 05, 2024
- Update (2024-07-02)Jul 03, 2024
- Update (2024-07-01)Jul 01, 2024
- Update (2024-06-30)Jun 30, 2024
- Custom Controls (2024-06-29)Jun 29, 2024
- Update (2024-06-24)Jun 24, 2024
- Update (2024-06-18)Jun 18, 2024
- Update (2024-06-17)Jun 17, 2024